Motif Programmer's Guide


Preface

Introduction

The Motif Programming model

Structure of a Motif Program

Structure of a program using UIL and MRM

Basic Controls

Menus and Options

Dialogs

Text

Scrolling, Panes, and Frames

Managing Geometry

Internationalization

Color and Pixmaps

Input, focus, and Keyboard Navigation

Graphics and Text in a DrawingArea

Drag and Drop

Interclient Communication

Appendices

Glossary

Index


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